- ๐ผ I'm a Software Engineer at Microsoft Teams AI, building Facilitator โ an AI agent that participates in live meetings
- ๐ค I work on real-time, multimodal human-AI interaction โ AI that understands presence, timing, and social context, not just text
- ๐ฅฝ Previously built avatars and XR at Microsoft Mesh, shipping social presence to millions of Teams users
- ๐ซ I studied Computer Science and Communication at UWโMadison
- โค๏ธ I'm passionate about
- ๐ง Agentic AI, LLMs & multi-agent systems
- ๐ฃ๏ธ Conversational & multimodal interfaces
- ๐ฅ Embodiment & real-time 3D
- ๐ฌ I'm always open to chatting ideas and collaboration!
Highlights
- Pro
Pinned Loading
-
MixedRealityToolkit-Unity
MixedRealityToolkit-Unity PublicForked from microsoft/MixedRealityToolkit-Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
C#
-
XR-Design-Handbook
XR-Design-Handbook Public archiveOne-stop-shop for XR Design Guidelines ๐ช
-
Monocular-Vision-VR-demo
Monocular-Vision-VR-demo PublicSource code for "Breaking Binocular Redundancy Through Virtual Reality" paper
C#
-
Poly-Space-VR
Poly-Space-VR PublicPoly Space VR is a low poly, lightweight, open-source social platform where you can meet and chat with your friends in VR.
C# 2
-
Computer-Vision-Nanodegree-Projects
Computer-Vision-Nanodegree-Projects PublicProjects from my Udacity Computer Vision Nanodegree that includes: Facial Keypoint Detection, Image Captioning and SLAM
Jupyter Notebook
-
dilmerv/XRToolkitMVP
dilmerv/XRToolkitMVP PublicA MVP Project to apply all lessons learned through Learn XR VR Course.
If the problem persists, check the GitHub status page or contact support.


